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Racquetball dictionary

 

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Racquetball terms

Avoidable hinder - see avoidable.htm

Backswing - winding up, coiling your arms and shoulders to get them into position to swing at hit the ball. The backswing occurs just before the downswing

Downswing - unwinding, uncoiling your arms and shoulders, swinging them towards the ball. Happens right after the backswing.

Drive Serve Lines - The drive serve lines, which form the drive serve zones are parallel with the side walls and are within the service zone. The edge of the lines closest to center court are 3 feet from each side wall.

DTL - Down the line pass

Narrow angle pass - The narrow angle pass has the the ball pass opponent without crossing over him. It stays on the same side of the court that you are on, but its path has the ball hit the side wall before it hits the back wall.

Cross court pass - use deception when using the cross court pass. Pretend to be aiming straight ahead when swinging.

Kinetic link - in sports, moving parts on the human body, power hinges, that transfer or increase energy from one part of the body to another. Three of the main kinetic links are the hips, shoulders and arms.

Pinch shot: A pinch shot hits a side wall, the front wall, and then bounces on the floor twice before it hits any other wall. This shot is most effective when your opponent is in back court, becuase the ball dies close to the front wall. The pinch is more effective if the side wall that the ball first contacts is the one that your opponent is closest to. This is because the ball will bounce away from where your opponent is standing.

Splat shot: A splat shot is similar to a pinch shot. The ball first hits the side wall then the front wall, then quickly bounces twice on the floor near the front wall. There's a couple of things different for the splat shot though: 1. The splat shot hits the side wall at a point closer to you, and further from the front wall, than the pinch shot. 2. It's hit very much harder than a pinch. The ball then becomes contorted, seems to defy the laws of physics and makes a ripping sound. On a cement court, it sounds like a bed sheet tearing. Many people like it because in addition to looking cool, it even sounds cool. Everyone likes it because it dies much faster than a pinch. But the ball must be hit extremely hard to invoke those sound and bounce characteristics. It's easier to execute if the ball is pretty close to the side wall, roughly about 2 feet. The splat is used in the same manner as a pinch, that is, when your opponent is not standing close to the front wall.

Around the world - the around the world shot is effective against players who can't short hop it effectively. It's a defensive shot intended to invoke a weak return. Its value comes from the fact that once it gets past your opponent, it's harder for them to hit a perfect defensive shot back, which might give you a set up. In doubles, I often pretend to set up for a pinch/splat shot to draw both opponents up too far in front court, then hit a defensive lob to jam them; it comes at them from an awkward angle at chest height. See special caveats for this in the doubles shot selection page.

What is a pass shot - Ed Arias answering a news group question:

A "pass shot" is just what it sounds like...it passes your opponent and goes into the backcourt. Therefore, your opponent has to move into the backcourt to attempt a retrieval...if the pass shot is high, it may come off the back wall and give your opponent an offensive opportunity. So, a good pass shot will 1) pass your opponent and 2) not come off the back wall. Characteristically, there are perhaps 3 main types of pass shots: 1) down the line (DTL), 2) cross-court (CC), and 3) wide-angle (WA). For example, lets say your opponent is in center court and you are in the back right corner...if you hit the ball so it hits the front wall and comes back to you...that's a DTL, if you hit it so it hits in the middle of the front wall and carries to the left back corner, that's a CC and if you hit it so it hits maybe 3/4 on the left of the front wall...then hits the left-sidewall about at the short line-hashed line and then ends up near the middle of the back wall, that's a WA. It all depends on where you're opponent is standing...if they are crowding the DTL shot (that is cheating to the right side of center court) then you should hit a CC and vice versa...if they are cheating to cover the CC, hit a DTL. A wide angle pass is usually hit when your opponent is too far up and is very quick...WA shot will throw off a quick player as they initially may try to cut it off but end up chasing the ball to the side and then to the back.

Z Serve - Jordan Kahn answering a news group question:

Basically the "Z" serve is hit from either side of the service zone to the opposite front wall-side wall corner so the path of the ball makes a diagonal path to the opposite back-corner (behind the server). There is lots of natural spin placed on the ball during this serve from the walls (not the hitter), noticeable at any speed. The spin effects changes as the speed; position and height are changed. A "Deep drive Z serve" has the ball "rolling" across the back wall after the ball hits the floor. A "Short (legal) drive serve" has the serve staying in the front half of the court, just behind the short line moving from side to side. The "Z" serve also has a "Lob Serve" that can bounce over the receiver's reach! Just aim the serve as high as possible, the serve should bounce about at the receiving line and die at the back wall. Combinations of speed and height, plus aim at the front wall can keep most beginners guessing and lucky to "touch" a Z serve! This is very difficult to explain or show without being on the court. Even the videos lack the dimensions required to fully understand this serve!

Screen serve. Also see examples.

The rest is under construction. E-mail me any terms that you'd like explained here.

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